EGantryConsoleVariablePriority
EnumGantrySettingsBlueprint-visible
How strongly a console variable written by a setting holds against other sources of the same variable.
Values
| Value | Shown as | Description |
|---|---|---|
GameSetting | Game Setting | The engine's level for player settings: project settings, device profiles and ini files that set the variable win over the player. |
GameOverride | Game Override | The player wins over project settings and device profiles; [ConsoleVariables] ini sections, the command line and the console still win over the player. |