EGantrySettingChangeReason
EnumGantrySettingsBlueprint-visible
Why a setting's value changed.
Values
| Value | Shown as | Description |
|---|---|---|
Change | Change | The player (or code) set it. |
Dependency | Dependency | A setting it depends on changed, and its options or state may have with it. |
ResetToDefault | Reset To Default | Reset to its default. |
Revert | Revert | Put back to what it was when changes were last applied. |