FGantryOnHook
DelegateGantryCoreBlueprint-visible
Fired each time the hook runs, with the node (to read and change the payload through) and the channel.
Signature
Fired each time the hook runs, with the node (to read and change the payload through) and the channel.
| Pin | Type | Direction | Description |
|---|---|---|---|
ProxyObject | UGantryAsyncAction_ListenForHook* | in | |
Channel | FGameplayTag | in |