FGantryGaugeEditorModule
Editor module that adds the Load Gauge panel: a live list of every load scope while the game runs in Play In Editor.
Use it to see what a loading screen will see, and to find slow or stuck loads. Each row shows a scope's name, its loaded and requested counts and its elapsed seconds; hover the name for its tag. The summary line counts open scopes, finished scopes and the packages the engine is streaming. Show finished adds recently closed scopes, and Show background adds scopes that are not user-facing. The panel refreshes four times a second.
Open it from any of these:
- Tools > Gantry > Load Gauge in the level editor;
- the Gantry button on the level editor toolbar;
- the Debug category of the developer tools menu, as Gantry Load Gauge.
Tools > Gantry > Dump Loading State writes the same information to the log.
Members
StartupModule
virtual void
Registers the editor commands and the Load Gauge tab spawner, and the menu and toolbar entries once ToolMenus is ready.
ShutdownModule
virtual void
Unregisters the tab spawner, the menu and toolbar entries and the editor commands.