FGantryOnMessageReceived
DelegateGantryCoreBlueprint-visible
Fired for each message heard, with the node (to read the message from) and the channel it was sent on.
Signature
Fired for each message heard, with the node (to read the message from) and the channel it was sent on.
| Pin | Type | Direction | Description |
|---|---|---|---|
ProxyObject | UGantryAsyncAction_ListenForMessages* | in | |
Channel | FGameplayTag | in |