FGantryInputMappingStageEntry
StructGantryExperienceBlueprint-visible
One mapping context the Add Input Mappings stage puts on every local player.
Properties
| Property | Type | Default | Description |
|---|---|---|---|
MappingContext read-only | TSoftObjectPtr<UInputMappingContext> | None | The Enhanced Input mapping context. |
Priority read-only | int32 | 0 | Higher wins where contexts map the same key. |
bRegisterForRebinding read-only | bool | True | Register it with Enhanced Input's player settings, so players can rebind its keys. |