UGantryModPreferences
ClassGantryExperienceBlueprint-visibleconfig
The player's mod choices, kept per user (GantryMods.ini under Saved/Config, never the project's config): which mods are turned off.
Change them through UGantryModSubsystem's Set Mod Enabled, which saves them.
- Inherits
UObject
Properties
| Property | Type | Default | Description |
|---|---|---|---|
DisabledMods config | TArray<FString> | Mods the player turned off, by name: found, and not mounted. |