FGantryMessageListenerHandle
StructGantryCoreBlueprint-visible
A registered message or hook listener, for removing it again.
C++
Public C++ members that Blueprint does not see.
FGantryMessageListenerHandle
FGantryMessageListenerHandle
A handle for listener Id on Channel in Subsystem; bInHook for a hook listener.
Unregister
void
Removes the listener.
Safe to call more than once, and on an empty handle.
IsValid
bool
Returns: Whether the handle names a listener (which may since have been removed).
GetChannel
FGameplayTag
The channel the listener was registered on.
GetId
int32
The listener's id within its subsystem.