FGantryOnSettingAction
DelegateGantrySettingsBlueprint-visible
Fired when an action setting is used.
Signature
Fired when an action setting is used.
| Pin | Type | Direction | Description |
|---|---|---|---|
Setting | UGantrySetting* | in | |
ActionTag | FGameplayTag | in |
#include "GantrySetting.h"
Fired when an action setting is used.
Fired when an action setting is used.
| Pin | Type | Direction | Description |
|---|---|---|---|
Setting | UGantrySetting* | in | |
ActionTag | FGameplayTag | in |