UGantryGaugeEditorSettings
Per-user Editor Preferences for Gantry Gauge's end-of-PIE load diagnostics.
Under Editor Preferences > Plugins > Gantry Gauge. They are saved to your own EditorPerProjectUserSettings.ini, so they do not affect anyone else on the project. Settings that apply to the whole project are in UGantryGaugeSettings.
- Inherits
UDeveloperSettings
Properties
| Property | Type | Default | Description |
|---|---|---|---|
bDumpLoadingOnPIEEnd config | bool | False | Logs every open and recently finished load scope when a Play In Editor session ends. |
bWarnOnOpenScopesAtPIEEnd config | bool | True | Logs a warning for each load scope still open when a Play In Editor session ends. An open scope at that point is usually a load that never reported completion. |
C++
Public C++ members that Blueprint does not see.
UGantryGaugeEditorSettings
Sets the defaults: no loading dump at PIE end, warnings for scopes still open at PIE end.
GetContainerName
virtual FName
Places these preferences in Editor Preferences.
GetCategoryName
virtual FName
Files these preferences under the Plugins category.
GetSectionName
virtual FName
Names the preferences section "Gantry Gauge".
GetSectionText
virtual FText
Returns the localised section title shown in Editor Preferences.
GetSectionDescription
virtual FText
Returns the one-line description shown under the section title.
Get
static const UGantryGaugeEditorSettings *
Returns the class default object, which holds this user's preferences.
Never null.