UGantryTestEventSink
ClassGantryTestsBlueprint-visible
Records how a dynamic load-scope event reached it: whether at all, and on which thread.
- Inherits
UObject
Functions
HandleAssets
Bound to a tracked load node's outputs.
| Pin | Type | Direction | Description |
|---|---|---|---|
Assets | TArray<UObject*> | in |
HandleFailed
Bound to On Experience Failed.
Counts calls and keeps the last tag.
| Pin | Type | Direction | Description |
|---|---|---|---|
ExperienceTag | FGameplayTag | in | |
Reason | FString | in |
HandleReady
Bound to a Wait For Experience Ready node.
Appends Label to ReadyOrder.
| Pin | Type | Direction | Description |
|---|---|---|---|
Experience | UGantryExperienceDefinition* | in |
HandleScope
Bound to a streaming subsystem scope event.
| Pin | Type | Direction | Description |
|---|---|---|---|
Scope | FGantryLoadScopeInfo | in |